• Altis life infecté


    bonjour je desire ajouter la script infected (http://www.armaholic.com/page.php?id=26438) dans mon altis life mes

    je doit ajouter a mon Description.ext

    #include “infected\infectedsounds.hpp”;

    #include “infected\cfgfunctions.hpp”;

    et dans l éditeur mon arma plante jai du mal faire

    author = "Tonic and Itsyuka";  
    onLoadName = "Altis Life RPG v4.0";  
    onLoadMission = "An RPG game mode developed by Tonic";  
    joinUnassigned = 1;  
    respawn = BASE;  
    respawndelay = 5;  
    disabledAI = true;  
    disableChannels[]={0,1,2};  
    enableDebugConsole = 1;  
    respawnDialog = 0;  
    
    class Header  
    {  
    	gameType = RPG;  
    	minPlayers = 1;  
    	maxPlayers = 75;  
    };	  
    	#include "infected\infectedsounds.hpp";  
        #include "infected\cfgfunctions.hpp";  
    };  
    
    wreckLimit = 3;  
    wreckRemovalMinTime = 60;  
    wreckRemovalMaxTime = 320;  
    corpseLimit = 150;  
    corpseRemovalMinTime = 999;  
    corpseRemovalMaxTime = 9999;  
    
    //SpyGlass configuration  
    SPY_Enable = true;  
    
    #include "Config_Spyglass.hpp"  
    
    #include "dialog\MasterHandler.h"  
    #include "Config_Master.hpp"  
    
    class RscTitles  
    {  
    	#include "dialog\ui.hpp"  
    	#include "dialog\progress.hpp"  
    	#include "dialog\hud_nameTags.h"  
    
    };  
    
    class CfgFunctions  
    {  
    	#include "Functions.h"  
    };  
    
    class CfgSounds  
    {  
    	sounds[] = {};  
    	class SirenLong  
    	{  
    		name = "SirenLong";  
    		sound[] = {"\sounds\Siren_Long.ogg", 1.0, 1};  
    		titles[] = {};  
    	};  
    
    	class tazersound  
    	{  
    		name = "Tazersound";  
    		sound[] = {"\sounds\tazer.ogg", 0.25, 1};  
    		titles[] = {};  
    	};  
    
    	class SirenSamu  
    	{  
    		name = "SirenSamu";  
    		sound[] = {"\sounds\Siren_Samu.ogg", 1.0, 1};  
    		titles[] = {};  
    	};  
    
    	class flashbang  
    	{  
    		name = "flashbang";  
    		sound[] = {"\sounds\flashbang.ogg", 1.0, 1};  
    		titles[] = {};  
    	};  
    
    	class car_lock  
      {  
        name = "car_lock";  
        sound[] = {"\sounds\carlock.ogg", 1.0, 1};  
        titles[] = {};  
      };  
    
    	class unlock  
      {  
        name = "unlock";  
        sound[] = {"\sounds\unlock.ogg", 1.0, 1};  
        titles[] = {};	  
    	};  
    };  
    
    class CfgDebriefing  
    {  
    	class NotWhitelisted  
    	{  
    		title = "Mission Failed";  
    		subtitle = "You are not white-listed to use this slot";  
    		description = "You are not allowed to use this slot because you do not have the appropriate permissions, try another slot.";  
    		pictureBackground = "";  
    		picture = "";  
    		pictureColor[] = {0,0.3,0.6,1};  
    	};  
    
    	class Blacklisted  
    	{  
    		title = "Mission Failed";  
    		subtitle = "You are blacklisted from cops";  
    		description = "You are not allowed to be a cop due to previous actions and the admins have removed you from being a cop.";  
    		pictureBackground = "";  
    		picture = "";  
    		pictureColor[] = {0,0.3,0.6,1};  
    	};  
    
    	class SpyGlass  
    	{  
    		title = "The SpyGlass sees you";  
    		subTitle = "You were detected by the SpyGlass";  
    		description = "You were detected for cheating and have been reported to the server. Enjoy your day.";  
    		pictureBackground = "";  
    		picture = "";  
    		pictureColor[] = {0,0.3,0.6,1};  
    	};  
    };  
    
    class CfgNotifications  
    {  
    	class MedicalRequestEmerg  
    	{  
    		title = "EMS Requested";  
    		iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";  
    		description = "%1";  
    		duration = 5;  
    		priority = 7;  
    	};  
    
    	class DeliveryAssigned  
    	{  
    		title = "Delivery Job Accepted";  
    		iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";  
    		description = "%1";  
    		duration = 10;  
    		priority = 7;  
    	};  
    
    	class DeliveryFailed  
    	{  
    		title = "Delivery Job Failed";  
    		iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";  
    		description = "%1";  
    		duration = 7;  
    		priority = 7;  
    	};  
    
    	class DeliverySucceeded  
    	{  
    		title = "Delivery Job Completed";  
    		iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";  
    		description = "%1";  
    		duration = 6;  
    		priority = 6;  
    	};  
    
    	class TextMessage  
    	{  
    		title = "Received A Text Message";  
    		iconPicture = "icons\messagenew.paa";  
    		description = "%1";  
    		duration = 10;  
    		priority = 6;  
    	};  
    
    	class PoliceDispatch  
    	{  
    		title = "911 Dispatch Center";  
    		iconPicture = "icons\messagepolice.paa";  
    		description = "%1";  
    		duration = 10;  
    		priority = 6;  
    	};  
    
    	class AdminDispatch  
    	{  
    		title = "Admin Dispatch Center";  
    		iconPicture = "icons\messageadmin.paa";  
    		description = "%1";  
    		duration = 10;  
    		priority = 6;  
    	};  
    
    	class AdminMessage  
    	{  
    		title = "Admin Message";  
    		iconPicture = "icons\messageadmin.paa";  
    		description = "%1";  
    		duration = 10;  
    		priority = 5;  
    	};  
    };  
    
    merci  
    
  • Regarde com e du monde ton erreur est enormement visible regarde ou song declarer les autre .hpp de ton fichier !7

  • desoler je suit pas codeur japrend toujuste et seul tu pourai me montré ???

  • Tu ne vois pas qu’il existe d’autres “include” dans le fichier ? N’as-tu pas pensé à mettre des deux lignes de codes avec celles qui y ressemblent ?

  • comme sa ?

    class RscTitles
    {
    #include “dialog\ui.hpp”
    #include “dialog\progress.hpp”
    #include “dialog\hud_nameTags.h”

    };

    class CfgFunctions
    {
    #include “Functions.h”
    #include “infected\cfgfunctions.hpp”;
    };

    class CfgSounds

  • Pas de point-virgule apres un #include. ;)

  • Il sert a quoi ce script ? A mettre des faux civils ?

  • a mettre des zombie -_-

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