Probleme anti cheat help pls :/

bonjour quand je me connecte a mon serveur je suis reconnue comme cheateur et sa me deco ….

j’ai reinstalller le jeu et fais ma mise a jour comme il faut, j’utilise spyglass

merci de votre aide

http://dfcgaming.com/upload/uploads/673624348.2014-10-14_00001.jpg

Tu a le menu admin ? si oui c’est sa sinon cherche une nouvelle version de spyglass :stuck_out_tongue:

oui je suis admin mais sa le fait a tout le monde sur mon serveur … maybe une autre version sa me fait sa depuis la mise a jour arma

up pls

Si tu veux je peux te dire comment désactiver spyglass

Dit plutôt pourquoi spyglass ta chope dans le rpt du serveur on en sera plus et on pourras t aider

car tu ajoute pas les extention de la nouvelle mise a jour de arma dans ton spyinit

essaye celui la:

/*  
	File: fn_initSpy.sqf  

	Description:  
	Does some things that I made over-complicated / un-needed but blah.  
	Will eventually include server-side checks but it's blah at this point.  

	Will also become a standalone system which is why it's setup like this.  
*/  
private["_binConfigPatches","_cfgPatches","_endM"];  
if(isServer && !hasInterface) exitWith {}; //Server doesn't need to know.  
#define __CONST__(var1,var2) var1 = compileFinal (if(typeName var2 == "STRING") then {var2} else {str(var2)})  
#define __GETC__(var) (call var)  

__CONST__(W_O_O_K_I_E_ANTI_ANTI_HAX,"No");  
__CONST__(W_O_O_K_I_E_FUD_ANTI_ANTI_HAX,"No");  
__CONST__(E_X_T_A_S_Y_ANTI_ANTI_HAX,"CopyPasta");  
__CONST__(E_X_T_A_S_Y_Pro_RE,"Iswhat");  
__CONST__(E_X_T_A_S_Y_Car_RE,"Youdo");  
__CONST__(DO_NUKE,"LOL");  
__CONST__(JxMxE_spunkveh,"Blah");  
__CONST__(JxMxE_spunkveh2,"Blah");  
__CONST__(JxMxE_spunkair,"Blah");  
__CONST__(JJJJ_MMMM___EEEEEEE_LLYYSSTTIICCC_SHIT_RE,"No");  
__CONST__(JJJJ_MMMM___EEEEEEE_LLYYSSTTIICCC_SHIT_RE_OLD,"No");  
__CONST__(JJJJ_MMMM___EEEEEEE_SPAWN_VEH,"No");  
__CONST__(JJJJ_MMMM___EEEEEEE_SPAWN_WEAPON,"No");  

/*  
	Compile our list of allowed addon patches, by default this DOES NOT ALLOW ANY ADDONS.  

	If you want to white-list addons such as JSRS or Blastcore you need to start a test instance (Host locally and not the mission) and first fill the SPY_cfg_patchList array, once you executed it (Filled it)  
	Run the following code and it will copy the list of addons / patches not in the list to your clipboard (Ctrl + V) and then add it to the array.  

	_cfgPatches = [];  
	_binConfigPatches = configFile >> "CfgPatches";  
	for "_i" from 0 to count (_binConfigPatches)-1 do {  
		_patchEntry = _binConfigPatches select _i;  
		if(isClass _patchEntry) then {  
			if(!((configName _patchEntry) in SPY_cfg_patchList)) then {  
				_cfgPatches set[count _cfgPatches,(configName _patchEntry)];  
			};  
		};  
	};  

	copyToClipboard str(_cfgPatches);  

	i.e  
	["cba_xeh","Extended_EventHandlers","CBA_Extended_EventHandlers","JSRS_Environment","WarFXPE","cba_common","cba_events","cba_hashes","cba_network","cba_strings","cba_ui","cba_vectors","JSRS2_120mm_Cannon","JSRS2_127","JSRS2_155mm_AMOS",  
	"JSRS2_230mm_Titan","JSRS2_30mm_Cannon","JSRS2_35mm_Autocannon","JSRS2_4Five45","JSRS2_ACPC","JSRS2_Autocannon","JSRS2_Bullethits","JSRS2_DAGR","JSRS2_DAR","JSRS2_EBR","JSRS2_Explosions","JSRS2_Explosives","JSRS2_Filters","JSRS2_FS2000",  
	"JSRS2_Gatling","JSRS2_GMG20","JSRS2_GMG40","JSRS2_Khaybar","JSRS2_LMGRCWS","JSRS2_M134","JSRS2_M200","JSRS2_M320R","JSRS2_M6","JSRS2_Minigun","JSRS2_MX","JSRS2_NLAW","JSRS2_P07","JSRS2_PDW","JSRS2_Rahim","JSRS2_Rook40","JSRS2_RPG32",  
	"JSRS2_Scorpian","JSRS2_SDAR","JSRS2_Skalpel_ATGM","JSRS2_Skyfire","JSRS2_Sonic_Cracks","JSRS2_Titan","JSRS2_TRG20","JSRS2_Vector","JSRS2_Veh_Titan","JSRS2_Zafir","JSRS2_Zubr45","Blastcore_VEP","cba_ai","cba_arrays","cba_diagnostic","cba_help",  
	"cba_ui_helper","cba_versioning","JSRS2_Movement","JSRS2_Silencers","cba_main","cba_main_a3","JSRS2_2S9_Sorcher","JSRS2_AFV4_Gorgon","JSRS2_AH99_Blackfoot","JSRS2_AH9_Pawnee","JSRS2_AMV7_Marshal","JSRS2_BTRK_Kamysh","JSRS2_CH49_Mohawk","JSRS2_Distance",  
	"JSRS2_FighterPlane3","JSRS2_FV720_Mora","JSRS2_Hunter","JSRS2_Ifrit","JSRS2_IFV6a_Cheetah","JSRS2_IFV6c_Panther","JSRS2_M2A1_Slammer","JSRS2_M4_Scorcher","JSRS2_M5_Sandstorm","JSRS2_MBT52_Kuma","JSRS2_Mi48_Kajman","JSRS2_MSE3_Marid","JSRS2_Offroad",  
	"JSRS2_Po30_Orca","JSRS2_Strider","JSRS2_SUV","JSRS2_T100_Varsuk","JSRS2_Truck1","JSRS2_Truck2","JSRS2_UAV_1","JSRS2_UH80_GhostHawk","JSRS2_Van","JSRS2_WY55_Hellcat","JSRS2_ZSU39_Tigris","cba_xeh_a3"]  
*/  

_patchList =   
["life_server","CAData","A3_BaseConfig_F","A3_Dubbing_Radio_F","A3_Functions_F","A3_Functions_F_EPA","A3_Functions_F_EPC","A3_Data_F","A3_Data_F_ParticleEffects","A3_Editor_F","A3_Functions_F_Curator",  
"A3_Language_F","A3_Language_F_Beta","A3_Language_F_Curator","A3_Language_F_EPA","A3_Language_F_EPB","A3_Language_F_EPC","A3_Language_F_Gamma","A3_LanguageMissions_F","A3_LanguageMissions_F_Beta",  
"A3_LanguageMissions_F_Gamma","A3_Misc_F","A3_Misc_F_Helpers","A3_Modules_F","A3_Modules_F_DynO","A3_Modules_F_Effects","A3_Modules_F_Events","A3_Modules_F_GroupModifiers","A3_Modules_F_HC",  
"A3_Modules_F_Intel","A3_Modules_F_LiveFeed","A3_Modules_F_Marta","A3_Modules_F_Misc","A3_Modules_F_Multiplayer","A3_Modules_F_ObjectModifiers","A3_Modules_F_Sites","A3_Modules_F_Skirmish",  
"A3_Modules_F_StrategicMap","A3_Modules_F_Supports","A3_Modules_F_UAV","A3_Modules_F_Beta","A3_Modules_F_Beta_FiringDrills","A3_Modules_F_EPB","A3_Modules_F_EPB_Misc","A3_Music_F","A3_Music_F_EPA",  
"A3_Music_F_EPB","A3_Music_F_EPC","A3_Roads_F","A3_Rocks_F","A3_Sounds_F","A3_Sounds_F_EPB","A3_Sounds_F_EPC","A3_Structures_F","A3_Structures_F_Bridges","A3_Structures_F_Civ","A3_Structures_F_Civ_Accessories",  
"A3_Structures_F_Civ_Ancient","A3_Structures_F_Civ_BellTowers","A3_Structures_F_Civ_Calvaries","A3_Structures_F_Civ_Camping","A3_Structures_F_Civ_Chapels","A3_Structures_F_Civ_Constructions","A3_Structures_F_Civ_Dead",  
"A3_Structures_F_Civ_Garbage","A3_Structures_F_Civ_InfoBoards","A3_Structures_F_Civ_Lamps","A3_Structures_F_Civ_Market","A3_Structures_F_Civ_Offices","A3_Structures_F_Civ_Pavements","A3_Structures_F_Civ_PlayGround",  
"A3_Structures_F_Civ_SportsGrounds","A3_Structures_F_Civ_Statues","A3_Structures_F_Dominants","A3_Structures_F_Dominants_Amphitheater","A3_Structures_F_Dominants_Castle","A3_Structures_F_Dominants_Church",  
"A3_Structures_F_Dominants_Hospital","A3_Structures_F_Dominants_Lighthouse","A3_Structures_F_Dominants_WIP","A3_Structures_F_Furniture","A3_Structures_F_Households","A3_Structures_F_Households_Addons",  
"A3_Structures_F_Households_House_Big01","A3_Structures_F_Households_House_Big02","A3_Structures_F_Households_House_Shop01","A3_Structures_F_Households_House_Shop02","A3_Structures_F_Households_House_Small01",  
"A3_Structures_F_Households_House_Small02","A3_Structures_F_Households_House_Small03","A3_Structures_F_Households_Slum","A3_Structures_F_Households_Stone_Big","A3_Structures_F_Households_Stone_Shed",  
"A3_Structures_F_Households_Stone_Small","A3_Structures_F_Households_WIP","A3_Structures_F_Ind","A3_Structures_F_Ind_AirPort","A3_Structures_F_Ind_Cargo","A3_Structures_F_Ind_CarService",  
"A3_Structures_F_Ind_ConcreteMixingPlant","A3_Structures_F_Ind_Crane","A3_Structures_F_Ind_DieselPowerPlant","A3_Structures_F_Ind_Factory","A3_Structures_F_Ind_FuelStation","A3_Structures_F_Ind_FuelStation_Small",  
"A3_Structures_F_Ind_Pipes","A3_Structures_F_Ind_PowerLines","A3_Structures_F_Ind_ReservoirTank","A3_Structures_F_Ind_Shed","A3_Structures_F_Ind_SolarPowerPlant","A3_Structures_F_Ind_Tank",  
"A3_Structures_F_Ind_Transmitter_Tower","A3_Structures_F_Ind_WavePowerPlant","A3_Structures_F_Ind_Windmill","A3_Structures_F_Ind_WindPowerPlant","A3_Structures_F_Items","A3_Structures_F_Items_Documents",  
"A3_Structures_F_Items_Electronics","A3_Structures_F_Items_Cans","A3_Structures_F_Items_Gadgets","A3_Structures_F_Items_Luggage","A3_Structures_F_Items_Stationery","A3_Structures_F_Items_Tools",  
"A3_Structures_F_Items_Valuables","A3_Structures_F_Items_Vessels","A3_Structures_F_Mil","A3_Structures_F_Mil_BagBunker","A3_Structures_F_Mil_BagFence","A3_Structures_F_Mil_Barracks","A3_Structures_F_Mil_Bunker",  
"A3_Structures_F_Mil_Cargo","A3_Structures_F_Mil_Flags","A3_Structures_F_Mil_Fortification","A3_Structures_F_Mil_Helipads","A3_Structures_F_Mil_Offices","A3_Structures_F_Mil_Radar","A3_Structures_F_Mil_Shelters",  
"A3_Structures_F_Mil_TentHangar","A3_Structures_F_Naval","A3_Structures_F_Naval_Buoys","A3_Structures_F_Naval_Piers","A3_Structures_F_Naval_RowBoats","A3_Structures_F_Research","A3_Structures_F_System",  
"A3_Structures_F_Training","A3_Structures_F_Training_InvisibleTarget","A3_Structures_F_Walls","A3_Structures_F_EPA_Civ_Camping","A3_Structures_F_EPA_Civ_Constructions","A3_Structures_F_EPA_Items_Electronics",  
"A3_Structures_F_EPA_Items_Food","A3_Structures_F_EPA_Items_Medical","A3_Structures_F_EPA_Items_Tools","A3_Structures_F_EPA_Items_Vessels","A3_Structures_F_EPA_Walls","A3_Structures_F_EPB_Civ_Accessories",  
"A3_Structures_F_EPB_Civ_Camping","A3_Structures_F_EPB_Civ_Dead","A3_Structures_F_EPB_Civ_Garbage","A3_Structures_F_EPB_Civ_Graffiti","A3_Structures_F_EPB_Civ_PlayGround","A3_Structures_F_EPB_Furniture",  
"A3_Structures_F_EPB_Items_Documents","A3_Structures_F_EPB_Items_Luggage","A3_Structures_F_EPB_Items_Military","A3_Structures_F_EPB_Items_Vessels","A3_Structures_F_EPB_Naval_Fishing","A3_Structures_F_EPC_Civ_Accessories",  
"A3_Structures_F_EPC_Civ_Camping","A3_Structures_F_EPC_Civ_Garbage","A3_Structures_F_EPC_Civ_InfoBoards","A3_Structures_F_EPC_Civ_Kiosks","A3_Structures_F_EPC_Civ_PlayGround",  
"A3_Structures_F_EPC_Civ_Tourism","A3_Structures_F_EPC_Dominants_GhostHotel","A3_Structures_F_EPC_Dominants_Stadium","A3_Structures_F_EPC_Furniture","A3_Structures_F_EPC_Items_Documents",  
"A3_Structures_F_EPC_Items_Electronics","A3_Structures_F_EPC_Walls","A3_UIFonts_F","A3_Animals_F","A3_Animals_F_AnimConfig","A3_Animals_F_Fishes","A3_Animals_F_Kestrel","A3_Animals_F_Rabbit",  
"A3_Animals_F_Seagull","A3_Animals_F_Snakes","A3_Animals_F_Turtle","A3_Animals_F_Chicken","A3_Animals_F_Dog","A3_Animals_F_Goat","A3_Animals_F_Sheep","A3_Anims_F","A3_Anims_F_Config_Sdr",  
"A3_Anims_F_EPA","A3_Anims_F_EPC","A3_Map_Data","A3_Map_Stratis","A3_Map_Stratis_Scenes","A3_Plants_F_Bush","A3_Signs_F","A3_Signs_F_AD","A3_UI_F","A3_UI_F_Curator","A3_Weapons_F",  
"A3_Weapons_F_NATO","A3_Weapons_F_CSAT","A3_Weapons_F_AAF","A3_weapons_F_FIA","A3_Weapons_F_ItemHolders","A3_Weapons_F_Headgear","A3_Weapons_F_Uniforms","A3_Weapons_F_Vests","A3_Weapons_F_Ammoboxes",  
"A3_Weapons_F_DummyWeapons","A3_Weapons_F_Explosives","A3_Weapons_F_Items","A3_Weapons_F_Launchers_NLAW","A3_Weapons_F_Launchers_LAW","A3_Weapons_F_EBR","A3_Weapons_F_LongRangeRifles_GM6",  
"A3_Weapons_F_LongRangeRifles_M320","A3_Weapons_F_Machineguns_M200","A3_Weapons_F_Pistols_P07","A3_Weapons_F_Pistols_Rook40","A3_Weapons_F_Rifles_Khaybar","A3_Weapons_F_Rifles_MX","A3_Weapons_F_Rifles_SDAR",  
"A3_Weapons_F_Rifles_TRG20","A3_Weapons_F_beta","A3_Weapons_F_Beta_Ammoboxes","A3_Weapons_F_Launchers_Titan","A3_Weapons_F_beta_EBR","A3_Weapons_F_Machineguns_Zafir","A3_Weapons_F_Pistols_ACPC2","A3_Weapons_F_beta_Rifles_Khaybar",  
"A3_Weapons_F_Rifles_Mk20","A3_Weapons_F_beta_Rifles_MX","A3_Weapons_F_beta_Rifles_TRG20","A3_Weapons_F_Rifles_Vector","a3_weapons_f_rifles_SMG_02","A3_Weapons_F_EPA_LongRangeRifles_DMR_01","A3_Weapons_F_EPA_EBR",  
"A3_Weapons_F_EPA_LongRangeRifles_GM6","A3_Weapons_F_Pistols_Pistol_heavy_01","A3_Weapons_F_Pistols_Pistol_heavy_02","A3_Weapons_F_EPA_Rifles_MX","A3_Weapons_F_EPB_LongRangeRifles_GM3","A3_Weapons_F_EPB_LongRangeRifles_M320",  
"A3_Weapons_F_EPB_Rifles_MX_Black","A3_Weapons_F_gamma","A3_Weapons_F_Gamma_Ammoboxes","A3_Weapons_F_Pistols_PDW2000","A3_Characters_F","A3_Characters_F_BLUFOR","A3_Characters_F_Civil","A3_Characters_F_Heads",  
"A3_Characters_F_OPFOR","A3_Characters_F_Proxies","A3_Characters_F_Beta","A3_Characters_F_INDEP","A3_Characters_F_EPB_Heads","A3_Characters_F_Gamma","A3_Data_F_Curator","A3_Data_F_Curator_Eagle","A3_Data_F_Curator_Intel",  
"A3_Data_F_Curator_Misc","A3_Data_F_Curator_Respawn","A3_UAV_F_Characters_F_Gamma","A3_UAV_F_Weapons_F_Gamma_Ammoboxes","A3_Weapons_F_gamma_Items","A3_Map_Altis","A3_Map_Altis_Scenes","A3_Missions_F","A3_Missions_F_Beta",  
"A3_Missions_F_Gamma","A3_Modules_F_Curator","A3_Modules_F_Curator_Animals","A3_Modules_F_Curator_CAS","A3_Modules_F_Curator_Curator","A3_Modules_F_Curator_Effects","A3_Modules_F_Curator_Environment","A3_Modules_F_Curator_Flares",  
"A3_Modules_F_Curator_Intel","A3_Modules_F_Curator_Lightning","A3_Modules_F_Curator_Mines","A3_Modules_F_Curator_Misc","A3_Modules_F_Curator_Multiplayer","A3_Modules_F_Curator_Objectives","A3_Modules_F_Curator_Ordnance",  
"A3_Modules_F_Curator_Respawn","A3_Modules_F_Curator_Smokeshells","A3_Static_F","A3_Static_F_Mortar_01","A3_Static_F_Beta_Mortar_01","A3_Static_F_Gamma","A3_Static_F_Gamma_AA","A3_Static_F_Gamma_AT","A3_Static_F_Gamma_Mortar_01",  
"A3_Weapons_F_Acc","A3_Weapons_F_Beta_Acc","A3_Weapons_F_EPA","A3_Weapons_F_EPA_Acc","A3_Weapons_F_EPA_Ammoboxes","A3_Weapons_F_EPB","A3_Weapons_F_EPB_Acc","A3_Weapons_F_EPB_Ammoboxes","A3_Weapons_F_EPC","A3_Weapons_F_gamma_Acc",  
"A3_Air_F","A3_Air_F_Heli_Light_01","A3_Air_F_Heli_Light_02","A3_Air_F_Beta","A3_Air_F_Beta_Heli_Attack_01","A3_Air_F_Beta_Heli_Attack_02","A3_Air_F_Beta_Heli_Transport_01","A3_Air_F_Beta_Heli_Transport_02","A3_Air_F_Beta_Parachute_01",  
"A3_Air_F_Beta_Parachute_02","A3_Air_F_EPB_Heli_Light_03","A3_Air_F_EPC_Plane_CAS_01","A3_Air_F_EPC_Plane_CAS_02","A3_Air_F_Gamma_Plane_Fighter_03","A3_Armor_F","A3_armor_f_beta","A3_Armor_F_Panther","A3_armor_f_beta_APC_Tracked_02",  
"A3_Armor_F_EPB_APC_tracked_03","A3_Armor_F_EPB_MBT_03","A3_Armor_F_Slammer","A3_Armor_F_T100K","A3_Boat_F","A3_Boat_F_Boat_Armed_01","A3_Boat_F_Boat_Transport_01","A3_Boat_F_Beta_Boat_Armed_01","A3_Boat_F_Beta_Boat_Transport_01",  
"A3_Boat_F_SDV_01","A3_Boat_F_EPC_Submarine_01_F","A3_Boat_F_Civilian_Boat","A3_Boat_F_Trawler","A3_Boat_F_Gamma_Boat_Transport_01","A3_Characters_F_Common","A3_Characters_F_EPA","A3_Characters_F_EPB","A3_Characters_F_EPC",  
"A3_Data_F_Curator_Characters","A3_Data_F_Curator_Virtual","A3_Air_F_Gamma_UAV_01","A3_Air_F_Gamma_UAV_02","A3_Missions_F_EPA","A3_Missions_F_EPB","A3_Missions_F_EPC","A3_Modules_F_Curator_Chemlights","A3_Soft_F","A3_Soft_F_MRAP_01",  
"A3_Soft_F_MRAP_02","A3_Soft_F_Offroad_01","A3_Soft_F_Quadbike","A3_Soft_F_MRAP_03","A3_Soft_F_Beta_Quadbike","A3_Soft_F_HEMTT","A3_Soft_F_TruckHeavy","A3_Soft_F_EPC_Truck_03","A3_Soft_F_Car","A3_Soft_F_Gamma_Offroad",  
"A3_Soft_F_Gamma_Quadbike","A3_Soft_F_SUV","A3_Soft_F_Gamma_HEMTT","A3_Soft_F_Gamma_TruckHeavy","A3_Soft_F_Truck","A3_Structures_F_Wrecks","A3_Structures_F_EPA_Mil_Scrapyard","A3_Air_F_EPC_Plane_Fighter_03",  
"A3_Armor_F_AMV","A3_Armor_F_Marid","A3_Armor_F_EPC_MBT_01","A3_Armor_F_APC_Wheeled_03","A3_CargoPoses_F","A3_Soft_F_Crusher_UGV","A3_Missions_F_Curator","A3_Data_F_Kart_ParticleEffects","A3_Language_F_Kart",  
"A3_LanguageMissions_F_Kart","A3_Structures_F_Kart_Civ_SportsGrounds","A3_Structures_F_Kart_Mil_Flags","A3_Anims_F_Kart","A3_Structures_F_Kart_Signs_Companies","A3_UI_F_Kart",  
"A3_Weapons_F_Kart_Pistols_Pistol_Signal_F","A3_Data_F_Kart","A3_Missions_F_Kart","A3_Modules_F_Kart","A3_Modules_F_Kart_TimeTrials","A3_Weapons_F_Kart","A3_Characters_F_Kart","A3_Soft_F_Kart_Kart_01",  
"A3_Structures_F_Civ_Graffiti","A3_Structures_F_Civ_Kiosks","A3_Structures_F_Civ_Tourism","A3_Structures_F_Items_Medical","A3_Structures_F_Items_Military","A3_Structures_F_Naval_Fishing","A3_Structures_F_Signs_Companies","A3_Structures_F_Mil_Scrapyard",  
"A3_Soft_F_Bootcamp_Truck","A3_Soft_F_Bootcamp_Quadbike","A3_Soft_F_Bootcamp_Offroad_01","A3_Weapons_F_Bootcamp","A3_Modules_F_Bootcamp_Misc","A3_Modules_F_Bootcamp","A3_Characters_F_Bootcamp_Common","A3_Weapons_F_Bootcamp_Ammoboxes","A3_UI_F_Bootcamp",  
"A3_Characters_F_Bootcamp","A3_Weapons_F_Bootcamp_LongRangeRifles_M320","A3_Weapons_F_Bootcamp_LongRangeRifles_GM6","A3_Structures_F_Bootcamp_Items_Food","A3_Structures_F_Bootcamp_Items_Electronics","A3_Structures_F_Bootcamp_Civ_SportsGrounds",  
"A3_Structures_F_Bootcamp_Civ_Camping","A3_Language_F_Bootcamp","A3_Functions_F_Bootcamp","A3_Structures_F_Bootcamp_VR_Helpers","A3_Structures_F_Bootcamp_VR_CoverObjects","A3_Structures_F_Bootcamp_VR_Blocks","A3_Structures_F_Bootcamp_Training",  
"A3_Structures_F_Bootcamp_System","A3_Structures_F_Bootcamp_Items_Sport","A3_Structures_F_Bootcamp_Ind_Cargo","A3_Sounds_F_Bootcamp","A3_Data_F_Bootcamp","A3_Map_VR_Scenes","A3_Missions_F_Bootcamp","A3_Music_F_Bootcamp","Map_VR","A3Data","A3_Data_F_Hook"];  

uiNamespace setVariable["RscDisplayRemoteMissions",displayNull]; //For Spy-Glass..  

_endM = compile PreProcessFileLineNumbers "\a3\functions_f\Misc\fn_endMission.sqf";  

_binConfigPatches = configFile >> "CfgPatches";  
for "_i" from 0 to count (_binConfigPatches)-1 do {  
	_patchEntry = _binConfigPatches select _i;  
	if(isClass _patchEntry) then {  
		if(!((configName _patchEntry) in _patchList)) exitWith {  
			[[profileName,getPlayerUID player,(configName _patchEntry)],"SPY_fnc_cookieJar",false,false] spawn life_fnc_MP;  
			[[profileName,format["Unknown Addon Patch: %1",(configName _patchEntry)]],"SPY_fnc_notifyAdmins",true,false] spawn life_fnc_MP;  
			sleep 0.5;  
			["SpyGlass",false,false] call _endM;  
		};  
	};  
};  

//Check for copy-pasters of Dev-Con styled execution.  
//Because I am nice, add these to the following below to allow CBA; "CBA_CREDITS_CONT_C","CBA_CREDITS_M_P  
private["_children","_allowedChildren"];  
_children = [configFile >> "RscDisplayMPInterrupt" >> "controls",0] call BIS_fnc_returnChildren;  
_allowedChildren = [  
"Title","MissionTitle","DifficultyTitle","PlayersName","ButtonCancel","ButtonSAVE","ButtonSkip","ButtonRespawn","ButtonOptions",  
"ButtonVideo","ButtonAudio","ButtonControls","ButtonGame","ButtonTutorialHints","ButtonAbort","DebugConsole","Feedback","MessageBox"  
];  

{  
	if(!((configName _x) in _allowedChildren)) exitWith {  
		[[profileName,getPlayerUID player,"Modified_MPInterrupt"],"SPY_fnc_cookieJar",false,false] spawn life_fnc_MP;  
		[[profileName,"Devcon like executor detected"],"SPY_fnc_notifyAdmins",true,false] spawn life_fnc_MP;  
		sleep 0.5;  
		["SpyGlass",false,false] call _endM;  
	};  
} foreach _children;  

/*  
	Display Validator  
	Loops through and makes sure none of the displays were modified..  

	TODO: Run check every x minutes and validate all displays.  
*/  
{  
	_onLoad = getText(configFile >> (_x select 0) >> "onLoad");  
	_onUnload = getText(configFile >> (_x select 0) >> "onUnload");  
	if(_onLoad != (_x select 1) OR _onUnload != (_x select 2)) exitWith {  
		[[profileName,getPlayerUID player,format["Modified_Method_%1",_x select 0]],"SPY_fnc_cookieJar",false,false] call life_fnc_MP;  
		[[profileName,format["Modified Display Method %1 (Memory Edit)",_x select 0]],"SPY_fnc_notifyAdmins",true,false] call life_fnc_MP;  
		sleep 0.5;  
		["SpyGlass",false,false] call _endM;  
	};  
}  
foreach [  
	["RscDisplayGetReady","[""onLoad"",_this,""RscDiary"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDiary"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayInventory","[""onLoad"",_this,""RscDisplayInventory"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayInventory"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayLoadMission","[""onLoad"",_this,""RscDisplayLoading"",'Loading'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayLoading"",'Loading'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayInterrupt","[""onLoad"",_this,""RscDisplayInterrupt"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayInterrupt"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayOptionsVideo","[""onLoad"",_this,""RscDisplayOptionsVideo"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayOptionsVideo"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayOptions","[""onLoad"",_this,""RscDisplayOptions"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayOptions"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayAVTerminal","[""onLoad"",_this,""RscDisplayAVTerminal"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayAVTerminal"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayConfigureAction","[""onLoad"",_this,""RscDisplayConfigureAction"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayConfigureAction"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayConfigureControllers","[""onLoad"",_this,""RscDisplayConfigureControllers"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayConfigureControllers"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayControlSchemes","[""onLoad"",_this,""RscDisplayControlSchemes"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayControlSchemes"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayCustomizeController","[""onLoad"",_this,""RscDisplayCustomizeController"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayCustomizeController"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayDebriefing","[""onLoad"",_this,""RscDisplayDebriefing"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayDebriefing"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayDiary","[""onLoad"",_this,""RscDiary"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDiary"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayGameOptions","[""onLoad"",_this,""RscDisplayGameOptions"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayGameOptions"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayJoystickSchemes","[""onLoad"",_this,""RscDisplayJoystickSchemes"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayJoystickSchemes"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayLoading","[""onLoad"",_this,""RscDisplayLoading"",'Loading'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayLoading"",'Loading'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayMicSensitivityOptions","[""onLoad"",_this,""RscDisplayMicSensitivityOptions"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayMicSensitivityOptions"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayOptionsAudio","[""onLoad"",_this,""RscDisplayOptionsAudio"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayOptionsAudio"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayOptionsLayout","[""onLoad"",_this,""RscDisplayOptionsLayout"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayOptionsLayout"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayStart","[""onLoad"",_this,""RscDisplayLoading"",'Loading'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayLoading"",'Loading'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""],  
	["RscDisplayVehicleMsgBox","[""onLoad"",_this,""RscDisplayVehicleMsgBox"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""","[""onUnload"",_this,""RscDisplayVehicleMsgBox"",'GUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf"""]  
];  

[] execVM "SpyGlass\fn_cmdMenuCheck.sqf";  
[] execVM "SpyGlass\fn_variableCheck.sqf";  
[] execVM "SpyGlass\fn_menuCheck.sqf";  

//Create a no-recoil hack check.  
[] spawn {  
	waitUntil {(!isNil "life_fnc_moveIn") && !isNull (findDisplay 46)};  
	_endM = compile PreProcessFileLineNumbers "\a3\functions_f\Misc\fn_endMission.sqf";  
	while {true} do {  
		if((unitRecoilCoefficient player) < 1) then {  
			[[profileName,getPlayerUID player,"No_recoil_hack"],"SPY_fnc_cookieJar",false,false] spawn life_fnc_MP;  
			[[profileName,"No recoil hack"],"SPY_fnc_notifyAdmins",true,false] spawn life_fnc_MP;  
			sleep 0.5;  
			["SpyGlass",false,false] call _endM;  
		};  
		sleep 1.5;  
	};  
};  

copie celui la et colle le dans ton fichier spyglass/initSpy.sqf

J’avais le même problème mais merci c’est reglé !